Kobayashi Haruhito | After School 'Game Breaker' — From 'Medium and Dimension: Plastic'
Summary
This exhibition, curated by Nakahara Takashi and navigated by Okuhara Yuuki, utilized 19 public games to generate artworks, challenging traditional notions of exhibitions. The process involved participants engaging with games to create and discover art, emphasizing the fluidity between play, games, and artistic expression. The event highlighted the transformative potential of games in redefining exhibition frameworks.
(Source:artscape)